The Gaming Industry Honor Leonard Nimoy

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Leonard Nimoy has passed away and the gaming industry as a whole have come out to honor an icon that has been a central role in the entertainment industry in the last century for geek culture as a whole. Several well known figures in the gaming industry have shown what he meant to them.

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Posted in Culture, News

Spring Fever Trailer Reveals Eight Week Long Sale

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Sony have announced that for the next upcoming eight weeks, they will release new games and have discounts on various games coming up.

3/3/2015 Helldivers
3/10/2015 Hotline Miami 2: Wrong Number
3/17/2015 Jamestown+
3/24/2015 Metal Slug 3
3/31/2015 Axiom Verge
4/7/2015 Bastion
4/14/2015 Titan Souls
4/21/2015 Shovel Knight

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Posted in Games, News

Press Release: Resident Evil: Revelations 2 Brings the Intense Co-op Scares

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Resident Evil: Revelations 2isn’t a direct sequel to the first game in the survival-horror spinoff series. In many ways, it’s actually a throwback to the series’ roots: You move slowly through tight, creepy areas while confronting zombie-like regular folk that want to eat your face. Ammo conservation is important, as is mastering the art of unlocking various doors.

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Press Release: Pneuma Breathes New Life into Digital Storytelling

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Pneuma: Breath of Life is not your run-of-the-mill first-person shooter. In Deco Digital and Bevel Studios’ upcoming title, players “progress through a narrated story of self-discovery, exploring the fundamental nature of being,” experiencing the world through the eyes of a god. In other words: There is no shotgun.

“Games often shy away from talking about philosophy and religion because it’s such a personal subject, but that’s also what makes it such an interesting subject that games as a medium should explore,” said Deco Digital’s Joe Brammer. That said, don’t think of the game as promoting a specifically religious agenda. “We have different beliefs on the team, and that has always been a key point during development; we would never want to make any player or group feel like the game wasn’t for them,” Brammer continues. “It’s certainly designed to be played by everyone. We approach the story in a way that, by the end of the game, we’d like the player to walk away and think about their experience playing 
Pneuma and possibly think further than the game itself.” He says that the hints at religion are used more as a platform for story, and to make the world of Pneuma more interesting.

The classic adventure title 
Myst is perhaps the first title that gamers of a certain age will think of upon seeing Pneuma for the first time – if, for no other reason, than its similarly mysterious tone and visual approach. Surprisingly, however, Myst wasn’t the developers’ primary influence: “Myst was actually a game that was released before most of us on the team were even born, so we didn’t really know anything about the game until players came up to us at conferences telling us how much they liked its familiarity,” said Brammer.

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Press Release: The Simpsons Meet Minecraft Xbox One and Xbox 360 Editions Today

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Starting today,Minecraft players can bring their favorite characters from The Simpsons to life in The Simpsons Skin Pack,the newest downloadable content for Minecraft: Xbox 360 Edition andMinecraft: Xbox One Edition, available for $2.99 USD. Create your own blocky version of Springfield with the entire Simpsons family—Homer, Marge, Bart, Lisa and Maggie— plus 19 of Springfield Elementary School’s beloved characters from the Emmy Award-winning animated show and the longest-running scripted show in television history.

A full character list follows: 
Homer Simpson
Marge Simpson
Bart Simpson
Lisa Simpson
Maggie Simpson
Principal Seymour Skinner
Mrs. Edna Krabappel
Groundskeeper Willie
Otto Mann
Milhouse Van Houten
Nelson Muntz
Jimbo Jones
Ralph Wiggum
Martin Prince
Kearney
Dolph
Wendell
Database
Üter
Janey Powell
Superintendent Gary Chalmers
Mr. Dewey Largo
Sherri
Terri

Stay tuned for more information on
The Simpsons skin pack on other platforms.

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Press Release: Fable Legends is Free-to-Play!

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One of the goals for developer Lionhead Studios’ upcoming multiplayer action-role-playing adventure Fable Legendsis to make it available to as many players as possible. To that end, we’ve got some great news to share: Fable Legends will be free-to-play! 

It’s free! As in, you’ll be able to play the entire game, from beginning to end, without paying a cent. All quests, all storylines are open to you – including all future content updates. For any items that directly affect gameplay, you can earn them just by playing. If you choose to do so, you can purchase items to customize your characters or get directly to the gear that matters to you most. Our goal is to engender a happy, excited community of players. 

Whether you choose to adventure as a Hero or get up to dastardly deeds as a Villain, you’ll earn silver for all of your in-game victories, which can in turn be used to purchase upgrades for your characters. You can also lay down some real-world cash for gold, which allows you to purchase many of those same items.

When
Fable Legends launches, its wide selection of unique and customizable Hero characters will be on a regular rotation, with four Heroes available during any given cycle. If one of your favorite Heroes leaves the rotation, you can pick up where you left off the next time that Hero pops up – or you can just unlock them permanently for silver or gold!

And if you’d rather scheme against your friends on the Villain side, you can use your silver or gold to purchase allegiance from a myriad of nefarious creatures, or set an array of devious traps for unsuspecting Heroes.

Either way,
Fable Legends’ free-to-play mechanics will let you play the way you want when it launches later this year for Xbox One. For more information, please head over to the official Fable Legends free-to-play FAQ. We’ll see you in Albion!

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Press Release: How The Escapists Made a Clean Getaway on Xbox One

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Good news: You no longer have to commit a horrific crime and be judged and sentenced by a jury of your peers in order to experience the exhilarating rush of a good old-fashioned prison break. In fact, the all-new Xbox One title The Escapistslets you stage a great escape from the comfort of your living room couch. It’s quite a unique little game, and we recently caught up with creator Chris Davis (from The Escapists developer Mouldy Toof Studios) and production director Kel Aston (from publisher Team17) to figure out just where the heck this innovative gem of a game came from.

Xbox Wire: What was the first inspiration behind The Escapists? How did it evolve from that initial idea?

Chris Davis:
It started life as a top-down, school-themed game – a tribute of sorts to one of my favorites from the ZX Spectrum era called Back 2 Skool. It was one of the very first sandbox-style games, and I loved the freedom it gave you to mess about in a school, skipping lessons and being a menace.

I can’t remember what triggered it, but a few weeks into development, I switched the theme of the game to a prison one instead. I felt it was a more unique angle with a better endgame (escaping), so I went with that.

Xbox Wire: Have you ever been to prison? Or is the game based mostly on what you’ve gleaned from watching various television shows and movies? Any in particular that really stand out?

Chris Davis:
Nah, I’ve never been to prison! I just watched every prison-based show, documentary, and movie I could get my hands on, harvesting anything that would translate well into a game. Standouts are obviously “The Shawshank Redemption,” “Escape from Alcatraz,” and “Prison Break.”

Xbox Wire: How did you guys end up coming to the pixel art aesthetic? Was that the plan from the start?

Chris Davis:
It wasn’t really a decision as such; it’s just the way I’ve always done my game artwork. I like to keep it simple, so I can focus on the gameplay. I think Minecraft taught everyone that pixelated retro visuals still have a place in gaming.

Xbox Wire: What were the biggest challenges you guys faced in bringing the game together? How long did the project take?

Kel Aston:
The biggest challenge was the sheer amount of events and outcomes the game has to handle. You’ve got all the A.I. for guards and inmates… then there are the opinions, reactions, and player stats on top of all this, as well the tracking of the days, escape routes, items, and so on. So with this huge amount of logic and data, you need to be ultra-careful when changing things, to ensure that you don’t bring the house crashing down. We spent around six weeks getting the Gamescom demo in place, then after that, we took about five months to build the game and get it ready for Microsoft submission at the end of 2014.

I guess another challenge was taking a mouse-and-keyboard game and getting it working on an Xbox One controller. We soon found that the paper designs we had for the game weren’t as intuitive when they were in there. So we constantly iterated and usability-tested the controls throughout the project. What we ended up with is awesome!

Chris Davis:
Another challenge was knowing where to draw the line. It’s quite a unique concept, and there were a lot of additional good ideas that could have been added, but there’s a point where you have to just stop adding things and polish what you have, or the game will never be finished.

Xbox Wire: The game seems to lean toward being a Roguelike. Is it intentionally challenging in that hardcore, Roguelike way?

Kel Aston:
It is intentionally challenging although we made is easier in the last few weeks of development due to the feedback we received from usability testing. We found that people were enjoying the game without really “getting” it (for example, one player was more than happy to spend his days walking about the prison, stealing socks, flushing them down the toilet, rinse and repeat – he’d gotten to day 10 without any attempts to escape, yet he said he was having a lot of fun with the game). So, we added the tutorial and redefined some of the controls. The tutorial is pretty basic, but it shows the player that there is both an underground and vent layer, plus it covers combat and crafting – which we found were being missed by players. With the basics understood, this equips the player with enough information to go out there, explore, experiment, and have fun.

Chris Davis:
I grew up playing games that didn’t hold a player’s hand as much as they do these days. I always loved the huge sense of achievement I had from solving something myself instead of just following a pointer around. That said, we didn’t want to make it frustrating, either. It was tricky trying to achieve a balance between the two, but we seem to have found a great balance that our players love!

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Press Release: Killer Instinct League Play Kicks Off Tomorrow

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The battle for the Top 32 starts tomorrow!

Competitive matches are the lifeblood of fighting games, and something that the
Killer Instinct team is passionate about. When we brainstormed what Killer Instinct Season 2 multiplayer would look like, we felt strongly that Season 2 had to bring something fresh to fighting games, not just the same ‘ol thing that only appeals to hardcore players. The all-new Ranked Leagues gives everyone something to play for.

Ranked Leagues is the monthly battle to climb up the ranks and become a feared and renowned Top-32 “Killer.” Like any professional event, Ranked Leagues begin with qualifiers. The first time you enter the Ranked Leagues landing page, you qualify by playing 10 matches that determine where you are initially placed in the League’s tiered ladder system. Based on your performance, you’ll be grouped with players of a similar skill level in the Bronze, Silver or Gold Tiers. Then the battle is on to reach KILLER status!

Every Tier game matches players up with similar skill levels. Bronzes play Bronzes, Silvers play Silver, and so on. A shiny, new Player Card banner will show everyone the status you’ve reached. As the battles rage on, you can gain or lose Ladder points and Rank Titles, but once you’ve made to a Tier, you can’t fall out of it. No need to stress out about flubbing a match or two! Occasionally, you’ll even match up with someone outside of your Tier, but bonus Tier Points make it well worth your while for you and your opponent to take the risk. After you reach a certain threshold of Tier points, you graduate to the next Tier. And once you’ve progressed to the KILLER Tier, everything changes!

KILLER Rules

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Press Release: News: Nintendo Download Highlights New Digital Content for Nintendo Systems – Feb. 19, 2015

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Feb. 26, 2015 – This week’s Nintendo Download includes the following featured content: IRONFALL Invasion, Titan Attacks! (Nintendo 3DS); several Donkey Kong Virtual Console titles (Wii U and Nintendo 3DS); Donkey Kong Knock-Out Offer; several sales and more. Login to read the entire news item for this week’s full lineup and to download game assets.

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GTA V Delayed on PC and Heists Get A Date

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Good news of fans of GTA V. The Heists are coming for the long awaited GTA Online. Players have been waiting for over a year now for it to come out on. The PC version of the game has also been delayed, but not by much

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Press Release: OVER 4 MILLION REGISTERED WORLDWIDE FOR FINAL FANTASY XIV: A REALM REBORN

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Free Login Campaign is Underway to Celebrate

[via Square-Enix]

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Press Release: A NEW TYPE OF FINAL FANTASY PRESENTED IN GAMEPLAY OVERVIEW TRAILER FOR FINAL FANTASY TYPE-0 HD

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[via Square-Enix]

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Press Release: News: Nintendo Gives Fans a Golden Opportunity to Own a Cool New Mario amiibo

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Feb. 26, 2015 – Mario has always been golden in the minds of his fans. On March 20, Nintendo will launch the Super Mario amiibo-Gold Edition, a shiny gold-colored Mario figure that arrives on the same day as the Mario Party 10 game for the Wii U console. The Super Mario amiibo-Gold Edition will be sold exclusively at 3,000 Walmart stores in the U.S. at launch at a retail price of $12.96. Login to read the entire release and download assets.

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Press Release: News: Nintendo is Headed to PAX East with New Nintendo 3DS XL and Splatoon

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REDMOND, Wash., Feb. 26, 2015 – Nintendo will be in Boston, Massachusetts, for the upcoming PAX East event to give attendees hands-on time with the New Nintendo 3DS XL system and a variety of great games. The Nintendo booth (#4072) will also feature Splatoon, Nintendo’s upcoming colorful twist on the shooter genre, at the show. The E3 2014 build of the game lets eight players transform into squids and mark their territory in teams in a race for splattered-paint dominance. Code Name: S.T.E.A.M., which launches for Nintendo 3DS on March 13, will also be playable and featured in stage presentations at the Nintendo booth. PAX East, which runs March 6-8, takes place at the Boston Convention and Exhibition Center at 415 Summer St. Login to read the entire release.

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Batman Has A New Trailer And Is Rated M By ESRB

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Batman: Arkham Knight has gotten a new video that is called “Gotham is mine”. The game has also gotten a rating that might surprise you, the ESRB has rated the game M.

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Press Release: Make Room for Three Amazing Games in March – and Double Games with Gold in April

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Clean your couch off and get ready for three awesome titles, completely free to Xbox Live Gold members, thanks to Games with Gold. Rayman Legends is the free game this month on Xbox One, and it is – believe us – one of the best platformers ever made. Xbox 360 owners get Tomb Raider, a fantastic, pulse-pounding reboot of the iconic series. And they also get BioShock Infinite, the multi-multi-award-winning shooter set in a city among the clouds. As usual, all games are available only for a limited time*, as part of the ongoing Games with Gold program.

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Press Release: SQUARE ENIX ANNOUNCES NEW DEADMAN’S CROSS COLLABORATION WITH CAPCOM’S RESIDENT EVIL REVELATIONS 2

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[via Square-Enix]

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Press Release: Forza Horizon 2 Presents Fast & Furious – At No Charge for a Limited Time!

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Xbox and Universal Partnerships & Licensing have announced an unprecedented partnership to bring a unique, interactive, and exclusive experience to millions of Xbox fans worldwide. For the first time ever, the thrilling driving and amazing cars of Forza are combining with the unstoppable “Fast & Furious” movie franchise to create an original adventure filled with high-speed automotive action in Forza Horizon 2 Presents Fast & Furious.

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Press Release: DRAGON QUEST HEROES ANNOUNCED FOR NORTH AMERICA

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First Full-Scale DRAGON QUEST Action RPG Comes to PlayStation®4 System Later This Year

[via Square-Enix]

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Press Release: REPEL THE VICIOUS “FALLEN” IN SQUARE ENIX’S LATEST RPG, HEAVENSTRIKE RIVALS

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New Mobile Adventure Now Available on iOS and Android for Free

[via Square-Enix]

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