Press Release: It’s Back: Rock Band 4 Is Coming to Xbox One

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If you’re anything like us, you’ve been itching to get the band back together since 2010’s Rock Band 3for Xbox 360. Well, the time has finally come: Get ready to rock out once again, because developer Harmonix is making beautiful music with publisher Mad Catz. That’s right, Rock Band 4 is coming to Xbox One later this year!

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Press Release: Activision Blizzard Recognized as One of Fortune’s Best Companies to Work For® in 2015

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Activision Blizzard Recognized as One of Fortune’s Best Companies to Work For® in 2015

[via Activision Blizzard]

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Press Release: Video: Phil Spencer at GDC 2015

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Today marks the next chapter following Phil Spencer’s announcement in January of Microsoft’s vision for gaming on Windows 10. At GDC in San Francisco this week, it’s all about developers and Phil kicked things off speaking to a full room of GDC attendees about what’s next for Xbox and Windows 10. If you weren’t there in person, you can watch the video above to see the full session. You can also check out this article for a detailed look at the news of the day and Microsoft’s vision for providing developers tools to create games that can reach billions.

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Press Release: 3.3.15 – Halo: The Master Chief Collection Content Update Notes

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The next time you log into Halo: The Master Chief Collection, you will be prompted to download the latest content update, which focuses on matchmaking, party stability, title-specific improvements, and more.

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Press Release: State of Decay: Year-One Survival Edition Pre-order Bonuses Detailed

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On April 28th, State of Decay will become available on store shelves for the very first time. While State of Decay: Year-One Survival Edition will also be available digitally on the Xbox Store, Microsoft and Undead Labs wanted to do something special to mark the occasion.

In
State of Decay: Year-One Survival Edition, your knife is your weapon of last resort. You carry it with you everywhere, it remains in your inventory no matter which character you play, and it’ll never break. As potentially the only thing standing in between you and death at the hands (and mouths) of an undead horde, a little extra attention to your knife seems in order.

For that reason, we’ve worked with select retailers in the U.S. to offer the following unique pre-order bonus in-game content:
 

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Press Release: Xbox Booth at PAX 2015

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The Xbox Booth #5044 in Boston is the place to play the hottest blockbuster games March 6-8, 2015 at PAX East. But there will be more than just great games to be had.  You can check out all the action and games we’ll feature on our U.S. Events Website. 

Xbox BOOTH HOURS at PAX East:

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Press Release: Elite: Dangerous Gives You the Galaxy

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Ever wanted to explore a real, 1:1 model of the Milky Way, but just weren’t sure you could afford all that expensive uranium for your Mr. Fusion unit? So did Elite: Dangerous’ creator David Braben – who, fortunately, came up with a better solution than actually traveling into the future.

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Press Release: Gigantic: Go Big, or… Go Bigger

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Gigantic is an upcoming free-to-play, five-on-five, third-person game from Motiga. At GDC today, Microsoft and Motiga announced the innovative game is releasing later this year for Windows 10 and Xbox One.

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Press Release: ID@Xbox and Windows 10 Are a Beautiful Team

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Looking for a reason to get excited about gaming for Windows 10 PC? Well how about 17 awesome reasons? There are a slew of games from independent developers coming to Windows 10 PCs via the ID@Xbox program, which is expanding to help independent developers bring their great games to PC and other Windows 10 devices. Here’s what you’ll be able to get your hands on in the future – and this is just the tip of the iceberg!

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Press Release: Phil Spencer Announces Developer Tools to Bring Games to Billions

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Today at the Game Developers Conference in San Francisco, Phil Spencer, Head of Xbox at Microsoft, shared the next step in the company’s plans for a unified vision for gaming across Windows 10 devices. And, it’s all about developers. Here at Microsoft, we share a commitment to making sure experiences across all devices are better than ever. That starts with making the development process easier by providing the tools and support our developers have asked for to reach billions of devices around the world.

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Press Release: News: Nintendo Reveals New Details About Upcoming Nintendo eShop Games

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REDMOND, Wash., March 4, 2015 – Nintendo is bringing a host of first- and third-party digital games, including some from acclaimed indie developers, to the Nintendo eShop on Wii U and Nintendo 3DS in 2015. In addition to anticipated upcoming games like Affordable Space Adventures, Runbow and Swords & Soldiers II, the newly announced Don’t Starve: Giant Edition and Never Alone games will be coming to the Wii U console with exclusive GamePad features and functionality. For Nintendo 3DS, puzzle platformer BOXBOY! is set to arrive this spring, and Mario vs. Donkey Kong: Tipping Stars launches for Wii U and Nintendo 3DS on March 5. Login to read the entire release and download assets.

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Behind The Scenes of Battlefield Hardline

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EA and Visceral Games have released a Developer Diary of how they made Battlefield Hardline. You get to see how they made the game and what inspired them. They talk about what they think Battlefield should be and why they changed the setting from a Military setting to a more civilian setting.

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Let’s Think Games – Convention Aggression

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Stephanie Green, Liana Kerzner, and myself talk about the growing aggression in the convention and games communities as well as the ideas behind them. This is a deep one so be sure to strap in and give yourself some time to join us as we explore this topic.

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Press Release: New ID@Xbox Games Storm GDC

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At GDC last year, we debuted some of the first ID@Xbox games making their way to Xbox One. A year later, the response from independent developers to the program that enables them to self-publish their games on Xbox One has been both humbling and awesome. Dozens of games have shipped via ID@Xbox, and there are hundreds more in development. More than 900 studios across the globe are creating games using ID@Xbox development kits, and we’re shipping more kits weekly! 

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Press Release: Forza Horizon 2 Rockstar Energy Car Pack

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Where can you drive Tanner Foust’s Global Rallycross Beetle? In Forza Horizon 2 for Xbox One with today’s release of the Rockstar Energy Car Pack! Built for the dirt-filled circuits of the Red Bull Global Rallycross series, this 2014 Volkswagen GRC is an ideal mixture of pure power and serious grip.

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Press Release: SQUARE ENIX ANNOUNCES PLAYSTATION®4 SYSTEM RELEASE DATE FOR FINAL FANTASY X/X-2 HD REMASTER

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[via Square-Enix]

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World of Warcraft Introducing Real World Currency for Gold/Gold for Game Time

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In an upcoming update on Battle.net, there will be an option that is similar to what some other MMO’s have today; real world currency exchange for user gold via tokens that can be redeemed for game time. The most famous example of this type of currency exchange system has to be the one featured in EVE Online, where you can buy game time by purchasing it with in-game currency. World of Warcraft’s subscription count has gone down again after the expansion last year and Blizzard is trying to get players to return by earning their subscription with skill and dedication.

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Core Gamers Expected to Drive Market Growth

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Something rather interesting was sent to my email today, with the title “CORE GAMERS ARE EXPECTED TO DRIVE RECORD GROWTH FOR PC GAMES”. This title piqued my interest as it has been posted time and time again, by many of my peers that growth can only come from new markets in the game industry, and it is kind of a logical business stepping stone, once you establish you base market you extend outward.

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Press Release: EA and Visceral Games Announce Battlefield Hardline Premium

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Dateline City: REDWOOD CITY, Calif.

Own More and Be More with Four New Super Features, Early Access to Story-Themed Multiplayer Expansion Packs, and Exclusive In-Game Items and Events for Only $50

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SEGA Stopping Development for The Console Market, Sonic Team maybe Untouched

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Sega Confirms it is going to stop making games for consoles in the future among speculation. Sega Sammy holdings is making an overhaul to the video game publisher. They are now going to stop making games for consoles for the most part and focus on mobile and PC gaming.

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