This is a bit overdue, but much needed. This is an ode to one of the best player vs player (or as they referred to it as realm (of Destruction) vs. realm (of Order)) MMOs to grace the internet.
In September 2008, Mythic Entertainment (under EA Entertainment) released, after years of planning and trailers, Warhammer Online: Age of Reckoning. This game had a huge crowd of fans from well before the release mainly because of the table top game and also other Warhammer games, such as Dawn of War (another great game). Warhammer Online had some player vs environment, but relied more heavily on player vs player, which yielded better gear and higher levels. The maximum level was 40; however, maximum renown level (from killing other plays and participating in other RvR objectives) was 100. This was a game more based on skill than memorization. Anyone can practice strategies for an environment boss and do a rinse and repeat act, but it takes skill to continually do well on an ever changing RvR environment.